Andreas Offenhaeuser

Software engineer/architect

demo one

My (first) attempt at writing a C++ based graphics demo
April 2018 Demo GitHub Code

Spending a weekend at the world’s largest demo party (revision 2018) I learned the basics of drawing on a 2D canvas with C++ and how to build basic 3D raytracing and texture mapping on spheres. No graphic libraries - just code. Check out the demo link to see the C++ code rendered in a browser using WASM.